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Bon Appetit TTRPG

A cooking-themed visual novel and tabletop RPG hybrid created for Game Development II.

Description

School Project | Group Development | Completed

Bon Appétit is a tabletop roleplaying game where players take on the role of chefs navigating high-pressure kitchens and competitive culinary challenges. Using a dynamic Pan Flip mechanic, players influence their dishes, reputation, and customer satisfaction with every move. As they progress from Novice to Master Chef, they unlock unique abilities and take on different kitchen roles, tackling intense scenarios from fine dining to street food battles. Success depends on skill, strategy, and performing under pressure.

  • Developed in Unity with UI prototyped in Figma and assets created in Adobe Photoshop.
  • Role: Game Designer / Product Owner – led core gameplay, mechanics, and narrative design.
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